Phase 1 filling with Yellow completely will transition to Phase 2. Breaking Line of Sight with the guard before this phase fills up will cause them to stare in the direction you were last seen in, but they will not Move from their position. In Phase 1: The guard sees the Assassin, and their Awareness begins filling with Yellow. ![]() For our purposes, it's a two-phase meter since the third phase is being Exposed/causing an Alert, which for this kind of video is considered an instant failure. In AC Unity, guards use a three-phase Detection/Awareness Meter. Understanding how Detection works, what causes it, what slows it, and what stops it is the first step. A better way to think of it is that you make mistakes or allow things to happen, which *change* your state into Detected. Normally you're in Stealth all the time anyway, so you don't really do anything to "stay" in Stealth. Going a step further, what *that* actually means is, understand everything that affects *Detection*, since Stealth is actually your Default State. "Stealth mechanics" is a vague term, but what I actually mean when I say this is, "You need to understand as much as possible about everything that interacts with Stealth or affects Stealth in this game." The first thing needed is a deep understanding of the game's Stealth mechanics. Knowing the "Rules" - Understanding Stealth Mechanics (or: Detection Mechanics)
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